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Can gamification make schools more fun? | Andrei Lascu | TEDxQuestfield Intl College Youth

Imagine a classroom transformed into a thrilling quest field, where learning feels like leveling up in a video game. In this TEDx speech, the speaker explores how gamification can revolutionize education by turning lessons into dynamic challenges that spark curiosity and creativity. From strategy games to escape rooms, they share real-world examples of using game mechanics to test skills like adaptability, teamwork, and problem-solving. By blending intrinsic and extrinsic motivation, gamified learning makes education meaningful and exciting. The future of learning lies in balancing human creativity with technology, empowering students to not just play to win—but play to learn, adapt, and thrive in an ever-changing world. Andrei Lascu is a tech executive with 18 years of leadership experience in the game development industry. Having managed large, multicultural teams across four countries for game development & publishing companies such as Gameloft and Voodoo, he brings a deep understanding of gamification, user experience design and operational excellence.Andrei is a passionate advocate for gamification in learning. His experience in game development and mobile apps has shaped his belief that education should be as engaging and immersive as the best-designed games. At TEDx Questfield, Andrei will explore how principles from game design and UX can revolutionize education, making learning more effective, relevant, and fun. This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at https://www.ted.com/tedx

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